KS2Ages 7 to 8

    Year 3 Computing

    In Year 3, children begin writing more purposeful programs using sequence, selection, and repetition. They learn about computer networks, understand how the internet enables communication, and choose suitable software for different tasks.

    What children learn in Year 3 Computing

    Designing and writing programs that accomplish specific goals

    Using sequence, selection, and repetition in programs

    Understanding computer networks including the internet

    Selecting and using appropriate software for tasks

    How WonderPath teaches Computing

    AI tutor that adapts

    WonderPath's AI tutor adjusts difficulty in real time. If your child finds a topic easy, it moves on. If they struggle, it provides extra scaffolding and worked examples: just like a patient one-to-one tutor.

    Interactive activities

    Every lesson includes hands-on activities: drag-and-drop puzzles, quizzes, drawing tasks, and creative challenges. Children learn by doing, not just watching, keeping engagement high.

    Progress tracking

    Parents see where their child is thriving and where they need support. WonderPath tracks progress against each curriculum objective your child has practised and shows what comes next.

    Try Computing for Year 3 Free

    WonderPath adapts to your child from the very first lesson. No card needed.

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    More subjects in Year 3

    Computing in other year groups

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