KS1Ages 5 to 6

    Year 1 Computing

    In Year 1, children are introduced to computational thinking. They understand that algorithms are step-by-step instructions, create simple programs, and begin to debug when things go wrong. They also learn to organise and retrieve their digital work.

    What children learn in Year 1 Computing

    Understanding what algorithms are (sets of instructions)

    Creating simple programs on a device

    Predicting the behaviour of simple programs

    Using technology to store and retrieve digital content

    How WonderPath teaches Computing

    AI tutor that adapts

    WonderPath's AI tutor adjusts difficulty in real time. If your child finds a topic easy, it moves on. If they struggle, it provides extra scaffolding and worked examples: just like a patient one-to-one tutor.

    Interactive activities

    Every lesson includes hands-on activities: drag-and-drop puzzles, quizzes, drawing tasks, and creative challenges. Children learn by doing, not just watching, keeping engagement high.

    Progress tracking

    Parents see where their child is thriving and where they need support. WonderPath tracks progress against each curriculum objective your child has practised and shows what comes next.

    Try Computing for Year 1 Free

    WonderPath adapts to your child from the very first lesson. No card needed.

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    More subjects in Year 1

    Computing in other year groups

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